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Screenshot_3.png

Development:

2025

Project Description: 

This project features a custom 2D game engine built from scratch in C++ with SDL2. Designed with a component-based architecture, the engine supports a full brick-breaker game that includes three levels, power-up mechanics, and dynamic collision handling

  • GitHub

My contribution

Responsible for everything except the artwork for the bricks and balls, spending most of the time transforming the game code into a functional game engine.

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